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Oathbound

Trial of the Oath

Preparing the causeway…

AI DUEL

CHOOSE YOUR WARDEN

ONE OATH. ONE WARDEN.
Aldren — actual Unity model

THE ONE WHO HELD

ALDREN

GATEKEEPER
Quartermaster shop
SANCTUARY QUARTERMASTER

SUGGESTED ITEMS

For Aldren · based on your equipment

AVAILABLE EQUIPMENT

Trial of the Oath

The match continues while the menu is open.

Aldren · Gatekeeper

Right-click
Click the ground to move, or an enemy to attack.
A + click
Move forward and attack nearby enemies.
Q · Gatecrash
Hold Q to aim, release to strike with your shield. Right-click cancels aiming.
W · Holdfast
Two seconds of frontal defense. Movement slows and your back remains vulnerable.
E · Breach
Hold E to aim your dash, then release. Obstacles stop the dash; a concealed unit can shorten the previewed path.
R · Verdict · from level 6
Hold R to charge for up to 1.2 seconds, increasing range, damage and stun. Release to strike; the strike releases automatically after 2 seconds. Right-click cancels without refunding mana or cooldown.
Levels 1–18
Assign points with the arrow above an ability. Q/W/E have five ranks; R has three, unlocked at levels 6/11/16.
Sanctuary and shop
Click the quartermaster to shop. Once you leave the sanctuary, purchases stay locked until you die. You can buy while dead and during your next sanctuary visit. Recalling with B does not unlock them.
Inhibitor
The inhibitor stands behind three towers and protects the Oathwell. Destroy it to add a super minion to each allied wave for two minutes.
D / F
Choose two shared spells before the match: Flash, Heal, Ignite, Clarity or Cleanse. Hover their icons for values and controls. No mana cost.
4 / 5
Place Watchlight or activate Lantern Sweep with 4. Buy a Sentinel Lantern at the shop and place it with 5. Hidden wards give brush vision; sweeping or a sentinel reveals and disables them.
B / P / S
Recall for 8 seconds / shop / stop. Movement and damage interrupt recall.
Y / Space / Arrow keys / mouse wheel
Toggle camera lock / hold to follow your hero / pan while unlocked / zoom.

Warden’s Oath
Every third damaging hit strengthens your shield. Last-hits grant gold; nearby enemy deaths grant experience. Begin behind your minions. Towers retaliate when you attack their hero.

Record of the oath

Your contribution

Waiting for match statistics…

The match continues while you view this panel. Statistics belong to the hero and include time under AI control.

The trial is over

Damage counts actual health removed. Guard and shield absorption are separate. Gold earned excludes the starting 500 gold.